SOUND DESIGN

This showreel, a collection of sound redesigns I have made in 2024, will give you an idea of my style of sound design.

My biggest strength, sonically, lies in crafting imaginative worlds with a big emphasis on storytelling. I also like my sounds crispy and defined.

I got 2nd place (Master of Synths category) in a sound design contest hosted by asoundeffect.com

Check out the entries here!: https://www.asoundeffect.com/sounddesign-contest-results/

In this video I will talk about my process when creating my entry, using synths only.

I am very prone to using synthesis in my sound design, and love the volatility of it.

I made a video talking about my thought process and showing some building blocks when redesigning Skyrim’s destruction magic spells.

The mod can be downloaded on Skyrim Special Edition Nexus (70 000+ downloads!).

IMPLEMENTATION

This is a showcase of an FMOD adaptive music implementation I did in collaboration with The Game Assembly in Malmö.

The system makes the music change based on parameters from the game. Low health? – More stress elements in the music!

The music is made by Filip Adolfsson.

ABOUT ME

Hi, I’m Wasin. I’m a freelance “sound-guy” and this is what I do!
+ Recording audio (on or off-set)
+ Repairing audio
+ Designing audio
• For audio libraries, moving pictures and games.

• Additionally I do audio post-production for short films (dialouge editing, sound design, mixing).
• And also audio implementation for games (Blueprints, FMOD, Wwise).

Currently working on libraries at Mattia Cellotto Sound Libraries AB.

Thanks for reading, hope you have a great week! :)

Contact me at: wasin.laokhot@icloud.com